Hyper Knights Crack Gamehackstudios
- timycbatiga
- Aug 13, 2019
- 8 min read
Updated: Mar 21, 2020
About This Game Raise your army, learn powerful combos and take back your land!Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights!Become stronger and learn new powerful combos to help you on your journey.Raise your army and recruit allied Knights to join your cause, command their armies, siege enemy castles, raid their outposts, ambush their convoys and use the loot to build your lands. Slash and Dash through your enemies Command hundreds of minions Recruit allied Knights to your cause Upgrade your skills and learn powerful combos Defend your lands from enemy attacks Duel enemy Knights Siege their castles and take back your land! 1075eedd30 Title: Hyper KnightsGenre: Action, Adventure, IndieDeveloper:Endless Loop StudiosPublisher:Endless Loop StudiosRelease Date: 19 May, 2017 Hyper Knights Crack Gamehackstudios knight hyper noah nedir. hyper knights game. hyper knights ps4. nexo knights hyper kick. hyper knights review. hyper knights igg games. hyper knights online. knight online hyper noah bug. hyper knights gameplay. hyper knights скачать 1.07. dark knight hyper stat. hyper knights vsetop. hyper knights steam. hyper knights wiki. hyper knights battles free. hyper knights cheat engine. dark knight hyper skills. hyper knights workshop. knight online hyper noah nedir. frog knight hyper heroes. hyper knights battles обзор. hyper knights multiplayer. knight hyper mach ti driver. hyper knights igg. hyper meta knight. hyper knights android. hyper knights co op. hyper knights free. hyper knights crfxfnm. dark knight hyper skill maplestory m. hyper knights mods. hyper knight fr. hyper knights free download. hyper knights battles free download. hyper knights battles скачать. hyper knights youtube. hyper explosive dragon knight-buster fang. imagenes hyper knights. hyper knights map. hyper knights crack. hyper knights trainer. hyper light drifter knight boss. hyper knights battles gameplay. hyper knights xbox. hyper knights battles. knight online hyper noah scroll. hyper knights. hyper knights battles прохождение. knight online hyper noah. hyper camelot shovel knight. hyper heroes frog knight. hyper knights battles torrent. hyper knights battles download. hyper knights battles igg. shovel knight hyper camelot. hyper knights battles steam. hyper light drifter hollow knight. dark knight hyper stats build good game so fun but need more minions. Why the hell is this game so cheap? It's not even finished and I'm addicted as hell? Don't know about the long time motivation yet, but the first impressions are great!. Multiplayer is broken. Me and 3 others all tried hosting, all 4 of us would get the lobby up and then it would disconnect everyone one by one within a minute of being on the map. Refunded, since the only reason we were interested was for a multiplayer aspect.. The best button smasher of the year.. played it once and couldn't get myself to start it up again. The game is like a 2d mount and blade.It offers a decent amount of fun and button mashing. So if you want a game that is not stressful and offer a 10+ (New game+ included) hours of fun? I think at this price, you won't find better.. If you're looking for a game to hold you off until the next big release, you found it. The game itself is short lived but fun and action filled. I completed the game in 3-4 hours but, that being said, the game is in early access and is only $3. I thoroughly enjoyed Hyper Knights and would rate it 9/10, but 10/10 for its price. Battle Royale Tycoon launching on December 10th!: Design and build arenas for your guests to fight in, keep them happy, your workers paid and make a profit!. Free DLC Challenge Minion Football! - v1.06 - 25/08/2017: Howdy folks!Added Free DLC Challenge: Minion FootballUse combos to launch your enemies into the goals!Time is running out, charge your combo and aim towards the goal. Cheers!. Steam Cloud, new sprites! - v0.17 - 09/05/2017: Howdy folks,Quick update today since the memory hotfix I published in the weekend caused a bug where the Knights Order UI would become unresponsive.Added new Gate destruction sprites and updated several UI elements.Steam Achievements and Workshop support coming soon!Cheers!--------v0.17 - 09/05/2017 * Steam Cloud support for Options and Saves * Added Gate damage sprites * Added Options back button * Significant memory usage improvements * Polished UI Icons * Polished Knight Skill Icons * Reworked Keyboard menu controls to be less confusing * Increased Knight respawn penalty based on number of allied Knights in battle * Fixed Trebuchet providing support while unbuilt * Fixed Overmap Building range being visible at all times * Fixed Knight intro triggering after battle over * Fixed camera going insane with zoom and screenshake when very low framerate * Fixed bug with Exp bar after reaching the level cap * Fixed Knight Order UI being stuck * Fixed ninja enemy event not spawning if you took over the upper left region before Level 40. New Overmap, more battle maps, more environments! - v0.15 - 28/04/2017: The new Overmap is here! It is bigger, 12 new Battle maps and 3 visual environment types!Performance was terrible with such a large map which caused me to work on many things cutting down save times from 30 seconds to 20 milliseconds!Also several performance improvements while in battle.Many small tweaks to make the game balanced and compelling but I need your feedback with regards to the new map. Is it too hard? Too large? Please let me know!Cheers!--------v0.15 - 28/04/2017 * New bigger Overmap! * More battle maps! * More environments! * More defensive Knights! * Added experience bonus based on level * Significant performance improvements especially when saving/loading * Friendly Knights now gain army size when leveling up * Friendly units slightly improved * Slightly increased scavenged gold amount * Defensive Knights now appear in Knight info list * Fixed overmap units going over water * Fixed duplicate Knight names * Super Self no longer increases combo bar * Passive combo bar disabled while Super Self active. Multiplayer update! - v1.02 - 10/06/2017: Howdy folks!The most requested feature, Multiplayer, is finally here!Fight alongside a friend and defend your buildings!Pick your upgrades and fight wisely, higher hit counter equals higher score!It is currently in Beta so please let me know if you find something odd. This has been a monumental task so I really need your help to make sure it is rock solid.Once I am confident that the multiplayer foundation is solid I can start looking into other game modes like Campaign Co-op, 4 Player Defense on a more complex Castle map, PVP mode and so on.Hope you have fun!Cheers!--------v1.02 - 10/06/2017* Added Multiplayer Defense!* Fight alongside a friend and defend your buildings!* Pick your upgrades and fight wisely, higher hit counter equals higher score!* Multiplayer mode is currently in beta so please let me know if you find something odd* Fixed Dash flash not visible* Fixed bug with Flurry and Super Slash if enemy died during animation. Minion upgrades! - v0.08 - 10/03/2017: Introducing Minion upgrades!Level 2 are a bit stronger, Level 3 are quite a lot stronger, have an extra health button and unique skills!Minions throw a rock that stuns whoever it hits.Archers fire 3 arrows in quick succession that are slightly guided towards their target.Shielders have a charge where they knockback and stun units.Currently the friendly minions don't use skills and their level is always somewhat lower than the enemies, in the future it will be manually upgraded by the player.As always I'm looking for feedback, especially in regards to difficulty, I want the game to have a smooth difficulty curve. The level of the minions is dependent on the defense of the node, node type and currently owned regions.So do let me know if you find the new minions too strong/weak.Thanks! -------v0.08 - 10/03/2017 * Minion Upgrades! Level 2 are stronger, Level 3 are even stronger and have unique skills! * Added a potential fix for neverending battle results window * Polished remaining armor/helmet sprites * Main health bar now flashes when low * While in Tutorial Combo time now slows down to 2% instead of 10% * Knight Intro no longer plays if Knight is dead * Fixed bug when all CapturePoints were taken but Knight was still alive. Multiplayer full release! - v1.03 - 21/06/2017: Howdy folks,Multiplayer is now fully released! There have been no issues reported so I believe it should be stable. As always if you find something let me know.It now supports 1 player, 2 player and 4 player, Multiplayer Leaderboards are now also working and many small fixes.Cheers!--------v1.03 - 21/06/2017 * Multiplayer Defense Full Release! * Supports solo, 2 player and 4 player * Added Multiplayer Leaderboards * Multiplayer default name is your Steam name * Crate UI flashes when spawning * Crate spawn animation * Last personal best is now visible * Workshop sprites can now be used and will be synced with other players * Lobby now shows player count * Create game now supports choosing 1 player, 2 player or 4 player * Objects are now correctly synced and can be countered. Custom Full Knights! - v1.04c - 22/07/2017: Howdy folks,Custom Full Knights!Draw your own entire spritesheet, give him a name and watch him spawn in game! Upload to the Workshop and check out what others have made.http://steamcommunity.com/sharedfiles/filedetails/?id=1077807967Added Low Memory mode which should make the game playable if you have <500MB VRAM. Also several general performance improvements.Cheers!--------v1.04c - 22/07/2017 * Player no longer incorrectly targets buildings * Workshop Full Knights can now be used in Multiplayer * Multiplayer now waits for relay connection before continuingv1.04b - 21/07/2017 * Added support for Russian, Japanese, Korean, Chinese Simplified and Chinese Traditionalv1.04a - 18/07/2017 * Added ability to customize game sprites mid-game * Added menu to modify character mid-gamev1.04 - 17/07/2017 * Added Low Memory mode * Added Custom Full Knights * Added Error message if Steam service crashes * Added "Region Taken!" popup to Overmap * Added several performance improvements * Fixed Custom Object Use Count Max not being used * Fixed Multiplayer other players showing incorrect dead state. Hyper Knights now fully released!: Howdy folks!Hyper Knights is now out of Early Access!Many thanks to everyone who gave their feedback during Early Access. Your feedback helped me understand which areas needed improvements and the game is significantly better because of it!Thank you all and I hope you enjoy the game!. Trebuchet support in battle! - v0.16 - 05/05/2017: Overmap Buildings! Construct these structures to help you grow your empire.Trebuchet - Attacks nearby enemies and provides support while in battleSafehouse - Recruits units willing to join your cause and sends them to the nearest CastleMine - Generates Gold and sends a Convoy to the nearest CastleAdded some specific events that should make the mid-late game more interesting.Many improvements to the Knight Orders UI, you can now multi-select, view their current orders and set them to follow you.Also performance improvements especially in late-game, previously taking 40ms now only 2ms.Cheers!--------v0.16 - 05/05/2017 * Overmap Buildings! Construct and upgrade buildings to support your empire * Overmap Building Trebuchet - Attacks nearby enemies and provides support while in battle * Overmap Building Safehouse - Recruits units willing to join your cause and sends them to the nearest Castle * Overmap Building Mine - Generates Gold and sends a Convoy to the nearest Castle * Added upgrade to increase Overmap Building speed * Added 3 special events in mid-late game that should make the world feel more alive * Knight Orders UI added ability to multi-select and follow player * Knight Orders UI cursor movement increased, added zoom out, visual for current order * Massive performance improvements in mid-late game * Battle UI now only shows Units alive count when opening Map * Super Slash animation sped up from 150ms to 20ms * Fixed Time slowed down if you won the battle with Super Self * Fixed Second Chance showing Gamepad prompts when using Keyboard * Fixed misplaced hitbox that let you move into the water and break the game
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